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Acanego: A Decade of Innovation

From a passionate startup to a leading force in mobile gaming development, our journey is defined by technical excellence and creative ambition.

2014

Foundation

Founded in a small Sheffield flat by three university friends obsessed with mobile optimization. Our first project was a utility app that hit 10,000 downloads in its first month.

2018

Strategic Pivot

We shifted focus exclusively to mobile gaming, refining our proprietary rendering pipeline. This allowed us to deliver console-quality visuals on mid-range devices, a key differentiator.

2024

Industry Leadership

Today, Acanego powers experiences for millions of players globally. We collaborate with major publishers and continue to push the boundaries of what is possible in handheld entertainment.

The Experts Behind the Magic

Our team is comprised of industry veterans and rising stars, all united by a singular mission: crafting unforgettable mobile experiences.

Portrait of Sarah Chen

Sarah Chen

Lead Engine Architect

Specialises in rendering optimisation and memory management, ensuring smooth framerates across all device tiers.

Portrait of Marcus Thorne

Marcus Thorne

Creative Director

With 15 years in game design, Marcus brings narrative depth and intuitive UI/UX principles to every Acanego title.

Portrait of Elena Voss

Elena Voss

Audio Director

Elena creates immersive soundscapes that react to gameplay, a critical component of our mobile immersion strategy.

Portrait of David O'Connell

David O'Connell

QA Lead

David leads the rigorous testing protocol that guarantees stability and performance before any build reaches the public.

Recognition & Certifications

Gold Indie Award Badge
ISO 27001 Certification
Partner: Meta
Partner: Steam

The Acanego Field Guide

Understanding mobile gaming optimisation is not just about code—it is about anticipating user hardware limitations. Our methodology focuses on predictive scaling and adaptive refresh rates.

We adhere to a strict philosophy of "performance first, fidelity second." This ensures that even players on older devices have a smooth, enjoyable experience without exclusion.

Core Decision Criteria

  • Thermal Throttling: How does the game perform after 30 minutes of continuous play?
  • Memory Footprint: Does the asset loader stream textures efficiently to avoid crashes?
  • Input Latency: Is the touch response time under 50ms for competitive integrity?

Myth vs. Fact

Myth:

"High-end graphics require high-end phones."

Fact:

Our adaptive resolution scaling allows pixel-perfect visuals on budget devices by rendering internal buffers dynamically, then upscaling with AI sharpening.

Common Mistakes to Avoid

  • Over-reliance on uncompressed audio files.
  • Ignoring safe area insets for modern notches.
  • Hardcoding UI elements without density scaling.

How We Build: The Acanego Workflow

1

Discovery & Scope

We analyse the target audience and hardware distribution to set realistic performance baselines. This prevents scope creep later in the production cycle.

2

Prototyping

Rapid "grey-box" prototypes validate core loops before art production begins. We test touch controls and UI flow extensively in this phase.

3

Production

Full asset integration and optimisation. Our artists use compressed texture formats to balance visual quality with RAM usage.

4

QA & Launch

Multi-device testing on a farm of 150+ physical units. We verify battery impact and thermal stability before the final release.

Ready to discuss your project? Our team is available during standard working hours.

Contact Acanego